About Guardian of the Demon Village
This is the self-hosted entry point for Guardian of the Demon Village, our side-scrolling defence action game. It opens the build at dv.zaki-cloud.com directly rather than embedding the partner-hosted version. Night falls, waves of yokai push toward the village, and you hold the line until dawn by placing defences, upgrading skills and rationing the resources that each wave leaves behind.
The loop is deliberately unhurried between assaults: the important decisions happen in the build phase, before the next wave arrives. The portal page gives you a direct route to the game's own address plus the usual new-window and full-screen controls. It is a landscape RPG Maker MZ game, so a wide tab suits it best.
How to play
- Open the game from the frame above, or use New window to go straight to the self-hosted build.
- Place defences along the approach before the night wave begins.
- Between waves, spend resources on the skills that will matter in the next assault.
- Survive until dawn; each night that follows is harder than the last.
Tips & tricks
- Keep a reserve after an easy wave instead of spending everything at once.
- Concentrate upgrades on one defensive line rather than spreading them thinly.
- Use New window and landscape orientation on a phone; the wave layout is wide.
Scoring & progression
- Progress is nights survived and waves cleared, not a point total. There is no high-score table on this page.
- Resources are the growth system: what survives one wave funds the upgrades for the next.
- Saves live on the game's own domain. This page neither reads them nor writes to the Zaki Games local storage keys.
- As an externally hosted title it sends no result back here, so it grants no XP, badges, coins or daily-challenge progress.
Stages & bosses
- Night waves — yokai assaults arriving in sequence after dusk.
- Build phase — the gap between waves for placing defences and upgrading skills.
- Resource decisions — rationing what remains so later waves stay answerable.
- Dawn — the survival goal that ends the run.
- Difficulty rises through wave composition; the game publishes no numbered boss roster.
Frequently asked questions
Is this a different game from the other Guardian of the Demon Village page?
No. Both entries reach the same game. This one opens the self-hosted build at dv.zaki-cloud.com; the other opens the partner-hosted build.
What is DV short for?
Guardian of the Demon Village — the short name used during development.
Is it free?
Yes. There is no purchase, installer or account on this site. The partner-hosted build may show its own advertising.
Does it earn Zaki Games XP?
No. Only the in-house canvas games can report a finished round to this page.
Version history
- November 13, 2026 — Guide added for the self-hosted entry point, covering the night-wave loop and the lack of portal progress reporting. No gameplay change.
- Current build — Direct link to dv.zaki-cloud.com, landscape layout, new-window and full-screen controls on the play page.
Play tips
Stay safe out there — no games while driving or crossing the street.
Mobile stuck on the PC version? In Chrome: ⋮ menu → uncheck "Desktop site" → refresh.
For best compatibility, use Chrome or Edge.
No full-screen, no sound, or a Unity not supported message? Use a tablet or PC.
Frozen, blank, or unresponsive? Refresh or reopen your browser; still stuck, try another game.
Right-click problems on Edge? Turn off "Enable mouse gestures" at edge://settings/mouseGesture.